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FEATURE #20 Player vs Player Under Consideration 0 replies FEATURE #25 Export games to cloud Released 0 replies FEATURE #10 Toast Notifications Released 0 replies FEATURE #2 About Released 0 replies FEATURE #17 Commander personalities Released 0 replies FEATURE #6 Implement variable smart speed Released 0 replies FEATURE #21 Cookie Warning Released 0 replies FEATURE #22 Website Breadcrumbs Released 0 replies FEATURE #19 Align scenario designer map Released 0 replies FEATURE #24 Ammunition levels Proposed 0 replies FEATURE #23 Android Proposed 0 replies FEATURE #7 Disabled vs destroyed Planned 0 replies FEATURE #12 Mission complete Planned 0 replies FEATURE #5 Zoom to mouse-wheel Released 0 replies FEATURE #18 Anti Drone Weapon Proposed 0 replies FEATURE #16 Commanders War Chest Proposed 0 replies FEATURE #15 Arsenal Proposed 0 replies FEATURE #14 Recon Drone Proposed 0 replies FEATURE #13 Purchasing equipment Proposed 0 replies FEATURE #11 Multiple objectives Proposed 0 replies FEATURE #9 Train new soldiers Proposed 0 replies FEATURE #8 Replenish troops Proposed 0 replies FEATURE #4 Scenario Editor Released 0 replies FEATURE #3 Up-vote feature/bug Proposed 0 replies FEATURE #1 Report a bug/feature Proposed 0 replies
BattleCommand

A strategic command game where your decisions shape the battlefield — and AI commanders make decisions of their own.

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