FEATURE #20
Player vs Player
Briefing
Implement player vs player (PvP) mode, central server which processes moves/outcomes etc. Would require:
# Identity
Minimum requirements:
- User accounts
- Player profile
- Player display name
- Avatar/icon
- Online/offline status
Additional nice-to-have:
- Account stats
- Match history
- Achievements
- Reputation
# Layer 2 - Discovery
- Quick Match
- Direct Challenge
- Open Lobbies
# Lifecycle
- In progress
- Paused
- Completed
- Archived
# Friends
- Add / remove / request / accept friends for PvP battles
- Online status
# Presence
- Offline
- Online
- In game
- Away
# Notifications
- Challenge from another player
# Ratings
- Wins / losses
- Rating
- Games Played
# Turn Management
- Players can make decisions at any point, not required to wait for another player to take a turn, server updates players and continues to manage outcomes etc
Why it matters:
Challenge friends
Conversation
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